Tuesday, October 16, 2012
NEW YORK COMIC CON 2012
i didn't go on sunday - but saturday was RIDICULOUSLY crowded. now, i've never been to SDCC...but this was insanity. at one point, i decided to leave our booth and walk over to ARTISTS ALLEY. after fighting the crowd to get to the lobby of the javits center, i was confronted with the above sight at the top of the stairs. you see that WALKING DEAD banner? that's what i had to cross to get to AA. i just went back to our booth and waited a few more hours rather than fight my way through that. luckily, there were still some ATOMIC ROBO t-shirts left when i finally got over there. but man, NYCC made gencon look small.
anyway, i did get to do some walking around (after all, i had to buy my friends big foam MINCRAFT swords and candy meth) at various points and i noticed that there is virtually NO rpg presence at NYCC...and there are lots of gamers. tons and tons of people came into our booth talking about pathfinder, D&D, and more. more than a few people were stoked on NUMENERA and asked if our terrain would be compatible with it! point is - there are gamers there, and outside of us (a terrain company) and the BURNING WHEEL dudes there was basically no RPG presence at all. that kind of sucks.