so, we used the BTW system again for my campaign and AGAIN it was a huge hit. the four characters generated:
- Cornelius - halfling fighter (used the outrider playbook)
- Armond - human thief (used the untested thief playbook)
- Gideon - halfling thief (used the halfling vagabond playbook)
- Garrock - dwarf fighter (used the dwarf adventurer playbook)
the standout hook that the BTW tables generated: one of the characters (gideon) discovered a moving dragon skeleton UNDER the town - the entrance was discovered under the basement of a burned down house...so he's now using that secret place as a hideout to start a thieves guild.
next weekend we'll start playing. i kind of feel bad, since the adventure i have planned will almost immediately take them out of the town they've made. it's not a dungeon crawl though, so they *should* make it back alive.
i scanned our notes from the session since i know more than a few people are interested in how the BEYOND THE WALL system plays out.
out town is called OXLEY...you can see a quick map of it and some of the key NPCs on the images below.