if you like it you can grab a pdf right here! now, as much as i like the COMPLETE rules, i've always been sort of partial to the ol' WHITE BOX. if you read this blog at all, you know my love for the X-PLORERS RPG. the rules for that game were greatly inspired by the original SWORDS AND WIZARDRY WHITE BOX, and as i have recently gotten my hands on one of the og BRAVE HALFLING boxed sets, my GM juices have been flowing. partly inspired by the BEYOND THE WALL RPG i mentioned the other day and partly inspired by the HOLMES basic set (where he mentions parties comprised of dragons, werebears, humans, centaurs and elves) - i've begun work on a little homebrew for my players. i have 2 things for you to check out - 1 is the house-ruled THIEF class. no matter what edition my friends and i play we always wind up tweaking the thief slightly. WHITE BOX doesn't include the thief at all...so, based on the thief in the COMPLETE rules, i give you our houseruled SWORDS AND WIZARDRY THIEF. the class features a simplified skill system based on X-PLORERS. i also folded a few skills into "delicate tasks". check it out:
here. print on both sides and cut down the middle and you'll have 2 copies - one for your players and one for your WHITE BOX.
last but not least...i made a werebear. some of you older folk may remember the werebear class that was presented in WHITE DWARF #17 (along with the stone giant, lammasu, and blink dog pack!). the pdfs of all those old magazines are floating around the interwebz, so if your google-fu is sharp you should be able to find 'em. anyway, based on that old article i created a werebear class (and i borrowed a pic from the article/1e MM) for my upcoming campaign:
here. and that's it, folks! i may remake some of the other classes in the WHITE DWARF article. if i do i'll post them here. i'm also working on a dragon PC. yeah. we'll see how that goes. enjoy!